Guruthos

Guruthos
The Guruthos were first given the name by the Free Land rebellion, meaning 'death shadows' in ancient elven language. It stuck, and now all of Hua Xia fears their presence.

Appearance
The Guruthos all wear the same thing. A suit of well polished dark silver plate armor, decorated in crow feathers. They wear a raven feather cloak, and wear a bird-beaked helmet to hide their idenities.

History
The Guruthos' presence is remembered by one thing: annihilation. Where they walk through, life dies, and souls are cut from the mortal world, taken from their path to the Astral plane, and dragged to the darkness in Gorya. Five Guruthos exist in the world, their presense detected by the zombie hoardes that typically scout ahead and devour who they can before they show up. Their mortal enemies were the select few given titles: the Watchers, the Cleansers, and the Undaunted (people selected by deities to fight the darkness of Gorya and it's magic).

''The Guruthos use the Blackguard stat block with the one exception of an additional skill borrowed from the Demilich, Energy Drain, with a lowered DC. Consider the CR to be nearer to CR 9 rather than 8. You may choose to have a Greatsword, a Longsword, or a Warhammer instead of a Glaive.'' ''The Guruthos are not dangerous alone, which is why it is typical to pair them up with necromancers. Any encounters with this enemy should be considered deadly.''

''- Energy Drain. Costs 2 actions. Each creature within 30 feet of the Guruthos must make a DC 12 Constitution saving throw. On a failed save, the creature's hit point maximum is magically reduced by 10. If a creature's hit point maximum is reduced to 0 by this effect, the creature dies. A creature’s hit point maximum can be restored with the greater restoration spell or similar magic.''